Fractured Plane
Glen Berseth

Department of Computer Science University of British Columbia

Email: gberseth at cs dot ubc dot ca
Specializing in Intelligent Systems, Computer Animation and Game Development
Proficient in: C/C++, C#, Java, Python, SQL, DataBase Management Systems and OpenGL
Current Research: Multi-Agent design, Computer Animation, Artificial Intelligence in Computer Games and Non-convex Optimization.

  • Computer Animation
  • Machine Learning
  • Optimization
  • Artificial Intelligence
  • Robotics
  • Computational Geometry
  • Terrain Deformation and Destruction
  • Intelligent and Cognitive Agents
  • GPU Programming
  • Video Game Design
Glen Berseth


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